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Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
en:multiscatter [2020/02/22 14:45] anvar |
en:multiscatter [2020/06/17 11:31] anvar [Border Spline] |
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===== Samples Parameters ===== | ===== Samples Parameters ===== | ||
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**Scatter Objects** - list of objects to multiply | **Scatter Objects** - list of objects to multiply | ||
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**Object Colour** - This setting is described in the MultiScatterTexture section | **Object Colour** - This setting is described in the MultiScatterTexture section | ||
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+ | **Coll Shape** - you can choose default (for compatibility with older versions prior to 1.528), sphere or box depending on topology of objects | ||
==== Examples of different masks application ==== | ==== Examples of different masks application ==== | ||
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===== Border Spline ===== | ===== Border Spline ===== | ||
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It is possible to limit objects disposition with spline. You can use only one spline. If you need to limit the disposition with several splines, then attach them first into one single spline. | It is possible to limit objects disposition with spline. You can use only one spline. If you need to limit the disposition with several splines, then attach them first into one single spline. | ||
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It is recommended to use border spline around the surface. | It is recommended to use border spline around the surface. | ||
- | **Render Time Clipping** - V-Ray only | + | **Render Time Clipping** - directly works with V-Ray only, for Corona use additional MultiScatterBorderTexture as opacity map |
+ | **Clipping mode** you can choose Lower Strand Vertex or Exact (shade point) | ||
===== Border Behaviour ===== | ===== Border Behaviour ===== | ||
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===== Preview ===== | ===== Preview ===== | ||
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It is possible to select the type of object preview at view ports from bounding boxes **(Box)** to pyramids **(Pyramid)**, | It is possible to select the type of object preview at view ports from bounding boxes **(Box)** to pyramids **(Pyramid)**, | ||
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===== Reference Objects ===== | ===== Reference Objects ===== | ||
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====== MultiPainter creation ====== | ====== MultiPainter creation ====== |