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en:multiscatter [2021/03/26 17:52]
anvar [System requirements]
en:multiscatter [2023/07/23 08:27] (current)
anvar
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 ====== MultiScatter Manual ====== ====== MultiScatter Manual ======
-[[https://rendering.ru/multiscatter.html|MultiScatter]] is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona, Octane, Maxwell, FStormRender (others can be added by using our SDK, please contact us). It is possible to create complicated scenes with a huge amount of scattered objects easy and quickly with the aid of this plug-in.+[[https://icube3d.com/multiscatter.html|MultiScatter]] is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona, Octane, Maxwell, FStormRender (others can be added by using our SDK, please contact us). It is possible to create complicated scenes with a huge amount of scattered objects easy and quickly with the aid of this plug-in.
  
 Usually scenes in 3ds max with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. MultiScatter is created to solve these problems. The scene containing 500 000 identical objects created with 3ds max 2008 occupies 1400Mb of HDD space. Now, if it is created with MultiScatter and still containing the same 500 000 objects the scene can take just 250Kb. Usually scenes in 3ds max with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. MultiScatter is created to solve these problems. The scene containing 500 000 identical objects created with 3ds max 2008 occupies 1400Mb of HDD space. Now, if it is created with MultiScatter and still containing the same 500 000 objects the scene can take just 250Kb.
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 ===== System requirements ===== ===== System requirements =====
 **MultiScatter 1.097 and later:**\\ **MultiScatter 1.097 and later:**\\
-3ds Max versions: 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022\\ +3ds Max versions: 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024\\ 
-If you use V-Ray, versions: 3.6, 4.x (Next), 5\\ +If you use V-Ray, versions: 3.6, 4.x (Next), 5, 6, 6.1\\ 
-OS: Windows 7, 8, 10+OS: Windows 7, 8, 10, 11
  
 **MultiScatter 1.3.x.x, 1.052 - 1.093 :**\\ **MultiScatter 1.3.x.x, 1.052 - 1.093 :**\\
 3ds Max versions: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020\\ 3ds Max versions: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020\\
 3ds Max Design : from 2010 and higher\\ 3ds Max Design : from 2010 and higher\\
-If you use V-Ray, versions: 1.5 (SP3- SP6), V-Ray 2 SP1, V-Ray 2.2, 2.3, 2.4 , 3, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.x (Next)\\+If you use V-Ray, versions: 1.5 (SP3- SP6), V-Ray 2 SP1, V-Ray 2.2, 2.3, 2.4 , 3, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4 (Next)\\
 OS: Windows 7, 8, 10 all 32 and 64 bit \\ OS: Windows 7, 8, 10 all 32 and 64 bit \\
  
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 OS: Windows XP, Windows Vista, Windows 7, 8, 10 all 32 and 64 bit \\ OS: Windows XP, Windows Vista, Windows 7, 8, 10 all 32 and 64 bit \\
 ===== Installation ===== ===== Installation =====
-Please make sure you downloaded latest version of the plug-in from our [[https://forum.rendering.ru/viewforum.php?f=16|forum]].+Please make sure you downloaded latest version of the plug-in from our [[https://forum.icube3d.com/viewforum.php?f=16|forum]].
  
 Users are provided with the same installation file for both Workstation and Render node Users are provided with the same installation file for both Workstation and Render node
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 ===== Registration ===== ===== Registration =====
  
-**please see** https://docs.rendering.ru/en:cerber-protection+**please see** https://docs.icube3d.com/en:cerber-protection
  
 ===== Uninstall ===== ===== Uninstall =====
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 ===== Update ===== ===== Update =====
  
-You can always find latest version at our [[https://forum.rendering.ru/viewforum.php?f=16|forum]] (login is not required for download)+You can always find latest version at our [[https://forum.icube3d.com/viewforum.php?f=16|forum]] (login is not required for download)
  
 your old activation should work, no need to apply it again, its stored in **C:\Program Files\R&D Group\Cerber\localLicenses** and available to all users, 3ds max versions and plugin versions installed on your PC. your old activation should work, no need to apply it again, its stored in **C:\Program Files\R&D Group\Cerber\localLicenses** and available to all users, 3ds max versions and plugin versions installed on your PC.
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 With default settings texture coordinates set only location of objects, but not their rotation and scale. Activation of **Affect Transform** option lets you set rotation of objects to UVW Mapping. For example, rotating UVW Mapping Gizmo, the objects will be rotating the same way following texture rotation. If you need to control not only rotation, but scale also then turn on **Affect Scale** option. With this, the scale of objects can be change suddenly. For controlling the scale use **XY Scale** and **Z Scale** options if necessary. With ‘Affect Transform’ option active, ‘Use Normal’ setting of the ‘Rotate’ settings should be set as 0.0. With default settings texture coordinates set only location of objects, but not their rotation and scale. Activation of **Affect Transform** option lets you set rotation of objects to UVW Mapping. For example, rotating UVW Mapping Gizmo, the objects will be rotating the same way following texture rotation. If you need to control not only rotation, but scale also then turn on **Affect Scale** option. With this, the scale of objects can be change suddenly. For controlling the scale use **XY Scale** and **Z Scale** options if necessary. With ‘Affect Transform’ option active, ‘Use Normal’ setting of the ‘Rotate’ settings should be set as 0.0.
  
-**Keep Order** - For spline only, to keep order of objects as they are listed, [[https://rendering.ru/media/manual/MultiScatter/images/abcd.jpg|screenshot]]+**Keep Order** - For spline only, to keep order of objects as they are listed, [[https://icube3d.com/media/manual/MultiScatter/images/abcd.jpg|screenshot]]
 ===== Border Spline ===== ===== Border Spline =====
  
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 ====== Troubleshooting ====== ====== Troubleshooting ======
-**First of all, please make sure you are running latest version of MultiScatter, it can always be found on our forum** https://forum.rendering.ru/viewforum.php?f=16+**First of all, please make sure you are running latest version of MultiScatter, it can always be found on our forum** https://forum.icube3d.com/viewforum.php?f=16
 ===== License errors ===== ===== License errors =====
  
  {{:multiscatter:multiscatter-license-error.png?nolink| MultiScatter License error}}  {{:multiscatter:multiscatter-license-error.png?nolink| MultiScatter License error}}
  
-In case of license errors (which can be caused by disk reformatting, re installation of the operating system or components replacement) you are free to address the developer at any time by sending your request for a new *.lic file to the e-mail mail@rendering.ru+In case of license errors (which can be caused by disk reformatting, re installation of the operating system or components replacement) you are free to address the developer at any time by sending your request for a new *.lic file to the e-mail support@icube3d.com
  
-activation manual is here https://docs.rendering.ru/en:cerber-protection+activation manual is here https://docs.icube3d.com/en:cerber-protection
  
 ===== Installation problems ===== ===== Installation problems =====
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 **Group scattering is added from version 1.524** **Group scattering is added from version 1.524**
 ===== Other errors ===== ===== Other errors =====
-Please make sure you download and install latest version from our [[https://forum.rendering.ru/viewforum.php?f=16|forum]]+Please make sure you download and install latest version from our [[https://forum.icube3d.com/viewforum.php?f=16|forum]]
 and confirm that update was successful by checking version number in **About** panel of MultiScatter. and confirm that update was successful by checking version number in **About** panel of MultiScatter.
  
  {{:multiscatter:multiscatter-version-1209.PNG?nolink| MultiScatter check version}}  {{:multiscatter:multiscatter-version-1209.PNG?nolink| MultiScatter check version}}
  
-if this have not solved the problem please contact us at mail@rendering.ru , by sending description of the problem together with+if this have not solved the problem please contact us at support@icube3d.com , by sending description of the problem together with
 the following information: the following information:
   * MultiScatter version (screenshot of About panel is required)   * MultiScatter version (screenshot of About panel is required)
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