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en:vraypattern-maya [2014/05/23 06:45]
anvar
en:vraypattern-maya [2017/03/07 09:22]
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 **[[http://​rendering.ru/​ru_en/​vraypattern-maya.html|VRayPattern For Maya]]** allows to multiply geometry periodically without extra memory consumption. As a sample you can use any tiled geometry (or those with unobtrusive joints). VRayPattern also allows to curve geometry on any surface. The plug-in works in similar way as displacement map. However, displacement map can only use raster or vector maps of pattern to cover the surface of geometry, VRayPattern can use any of the original geometry. **[[http://​rendering.ru/​ru_en/​vraypattern-maya.html|VRayPattern For Maya]]** allows to multiply geometry periodically without extra memory consumption. As a sample you can use any tiled geometry (or those with unobtrusive joints). VRayPattern also allows to curve geometry on any surface. The plug-in works in similar way as displacement map. However, displacement map can only use raster or vector maps of pattern to cover the surface of geometry, VRayPattern can use any of the original geometry.
 +
 +VrayPattern technology is fundamentally different from the technologies that are used in scattering. Scatters are multiplying individual objects, but pattern is actually a 3d procedural texture. ​
 +The consequence of this is unique opportunity but lot of restrictions.
 +
 +The unique features include: ​
 +Possibility to literally not limit duplicating of elements. ​
 +Automatic deformation of objects in accordance with the shape of the surface
 +Low memory consumption when rendering.
 +
 +Restrictions related to the possibility to randomise the elements, possibility to process edges and abilities to limit an area with other tools, except for the physical cut-offs of a surface. ​
 +The same goes for the preview in the viewport - unfortunately there are no other possibilities to see anything in the viewport, but to generate and assign appropriate geometry texture;
  
 The plug-in best used where large amount of geometry required, but without great accuracy. The plug-in best used where large amount of geometry required, but without great accuracy.
  
  ​{{:​vraypattern-maya:​vraypattern_for_maya.png?​700| User interface}}  ​{{:​vraypattern-maya:​vraypattern_for_maya.png?​700| User interface}}
- 
  
 latest versions can be found on our [[http://​forum.rendering.ru/​viewforum.php?​f=26|forum]] latest versions can be found on our [[http://​forum.rendering.ru/​viewforum.php?​f=26|forum]]
- 
-**Example Scenes** 
-  * [[http://​cgdo.ru/​rdgroup/​VRayPatternForMaya/​vraypattern_test.mb|vraypattern_test.mb]] 
-  * [[http://​cgdo.ru/​rdgroup/​VRayPatternForMaya/​VRayPattern_simple_grass.mb.zip|VRayPattern_simple_grass.mb.zip]] 
- 
-**Quick Start** 
-  * Create VRayPattern Node: Create -> R&D Group -> VRayPattern 
-  * Select base polygon object, select VRayPattern and press "​Attach"​ button near "Base Object"​. Object must have UV! 
-  * Select pattern polygon object, select VRayPattern and press "​Attach"​ button near "​Pattern Object"​. 
-  * Press "Fit Crop Box" button. Edit crop box with "Crop Size" attribute or using manipulator with "Show manipulator tool". 
-  * Press render. 
  
 ====== System Requirements ====== ====== System Requirements ======
- 
 __Operating system:__ __Operating system:__
   * **Windows**   * **Windows**
-  * **Mac OS X** 
   * **Linux**   * **Linux**
 +  * **Mac OS X**
 +
  
 __Maya versions:__ __Maya versions:__
   * **Windows**:​ 2009, 2010, 2011, 2012, 2013, 2014   * **Windows**:​ 2009, 2010, 2011, 2012, 2013, 2014
-  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014 
   * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014   * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014
 +  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014
  
 __V-Ray versions:__ __V-Ray versions:__
Line 40: Line 39:
 __Architecture:​__ __Architecture:​__
   * **Windows**:​ 32/64 bit   * **Windows**:​ 32/64 bit
-  * **Mac OS X**: 32/64 bit 
   * **Linux**: 64 bit   * **Linux**: 64 bit
 +  * **Mac OS X**: 32/64 bit
  
 **NOTE**: **NOTE**:
   * User must be able to obtain root permissions (for Linux or OS X, using //sudo//, for example) to install **VRayPattern For Maya**.   * User must be able to obtain root permissions (for Linux or OS X, using //sudo//, for example) to install **VRayPattern For Maya**.
  
-======Installation ​====== +====== ​Windows ​======
-===== Installation on Mac =====+
  
-Unpack the archive, open your preferred terminal application,​ obtain root permission and start +===== Installation on Windows=====
-coping files:+
  
 + ​{{:​vraypattern-maya:​vraypattern-install-1.png?​nolink| VRayPattern for Maya installer}}
 +
 +Read the license agreement carefully. If you accept the license the click “I Agree” otherwise press “Cancel”:​
 +
 + ​{{:​vraypattern-maya:​vraypattern-install-2.png?​nolink| VRayPattern for Maya installer}}
 +
 +Choose Maya version, V-Ray version and the architecture:​
 +
 + ​{{:​vraypattern-maya:​vraypattern-install-3.png?​nolink| VRayPattern for Maya installer}}
 +
 +Check installation paths
 +
 + ​{{:​vraypattern-maya:​vraypattern-install-4.png?​nolink| VRayPattern for Maya installer}}
 +
 +Start Maya and enable **Load** and/or **Auto load** in Window -> Settings/​Preferences -> Plug-in Manager for the **VRayPattern** plug-in.
 +
 + 
 +===== Activation on Windows =====
 +please see: http://​docs.rendering.ru/​en:​cerber-protection
 +
 +===== Installation on Windows DR nodes =====
 +Copy **vray_VRayPattern.dll** from //​MAYA_ROOT/​vray/​vrayplugins//​ to //​VRAY_STANDALONE/​vrayplugins//​ (or //​MAYA_ROOT/​vray/​vrayplugins//​) on render nodes.
 +
 +For example, from:
 +<​code>​C:​\Program Files\Autodesk\Maya2012\vray\vrayplugins</​code>​
 +to:\\
 +<​code>​C:​\Program Files\Chaos Group\V-Ray\Standalone\vrayplugins</​code>​
 +
 +===== Uninstall =====
 +To uninstall VRayPattern use the uninstaller:​ Start menu > R&D Group > VRayPattern For Maya > Uninstall
 +
 +====== Linux ======
 +===== Installation On Linux =====
 +Please, make sure that you've downloaded the latest version of the plug-in from our [[http://​forum.rendering.ru/​viewforum.php?​f=26|forum]]
 +
 +Unpack the archive, open your preferred terminal application,​ obtain root permission
 +
 +Installer has a graphical interface on all supported platforms:
 <​code>​ <​code>​
 $ sudo -i $ sudo -i
-cd ~/​where/​you/​have/​unpacked/​the/​archive+VRayPatternForMaya-x.xxx.run
 </​code>​ </​code>​
 +
 +or you can also run text installation mode
 +<​code>​
 +$ sudo -i
 +# VRayPatternForMaya-x.xxx.run --mode text
 +</​code>​
 +
  
 Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3: Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3:
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 </​code>​ </​code>​
  
-   +===== Activation on Linux =====
-====== Registration ====== +
-All iCube R&D Group plugins have the same registration procedure. +
- +
-===== Windows ​=====+
 please see http://​docs.rendering.ru/​en:​cerber-protection please see http://​docs.rendering.ru/​en:​cerber-protection
  
-===== Linux =====+===== Installation On Linux Batch Render Nodes ===== 
 +Run installer and choose "​Batch"​
  
-Please make sure you always use the registration utility which is supplied with the particular version of the product.+or copy files manually
  
-Open your preferred terminal application ​and start the registration utility:+Download full archive [[http://​files.rendering.ru/​vraypattern_for_maya/​VRayPatternForMaya-FULL-latest.zip|here]] (150mb), Select you Maya/V-Ray versions ​and copy the plugin files: 
 + 
 +e.g.
 <​code>​ <​code>​
-$ cd ~/where/you/have/unpacked/the/archive +# cp plugins/batch/maya2012_vray22_x64/VRayPattern.so ​/usr/autodesk/​maya2012-x64/​bin/​plug-ins
-./tools/ProductNameRegistration+# cp plugins/​batch/​maya2012_vray22_x64/​libvray_VRayPattern.so /​usr/​autodesk/​maya2012-x64/​vray/vrayplugins/
 </​code>​ </​code>​
  
-This will generate an **//​ProductName_<UserName>​_<​Date>.id//** file on your Desktop.+===== Installation On Linux DR Nodes ===== 
 +For V-Ray "​Distributed Render"​ node installation you only need to copy V-Ray plugin: 
 +<code> 
 +# cp libvray_VRayPattern.so /usr/autodesk/​maya2012-x64/​vray/​vrayplugin/​ 
 +</​code>​
  
-Send this file to [[mail@rendering.ru|mail@rendering.ru]] (or your reseller). **Please, attach copy of you receipt or order number to avoid any delays in communication.**+===== Uninstall =====
  
-In the nearest time (usually within 24 hours) you will get an email from us (or your reseller) with ***.lic** license file attached. Save this file on your hard disk.+====== OS X ====== 
 +===== Installation ​on Mac OS X =====
  
-Start again the registration utility ​with the path to the license file argument like:+ ​{{:​vraypattern-maya:​vraypattern-install-osx-1.png?​nolink| VRayPattern for Maya OS X installer}} 
 + 
 +Read the license agreement carefully. If you accept the license the click “I Agree” otherwise press “Cancel”:​ 
 + 
 + ​{{:​vraypattern-maya:​vraypattern-install-osx-2.png?​nolink| VRayPattern for Maya OS X installer}} 
 + 
 +Choose Maya version, V-Ray version and working mode: 
 + 
 + ​{{:​vraypattern-maya:​vraypattern-install-osx-3.png?​nolink| VRayPattern for Maya OS X installer}} 
 + 
 +Check installation paths 
 + 
 + ​{{:​vraypattern-maya:​vraypattern-install-osx-4.png?​nolink| VRayPattern for Maya OS X installer}} 
 + 
 +Start Maya and enable **Load** and/or **Auto load** in Window -> Settings/​Preferences -> Plug-in Manager for the **VRayPattern** plug-in. 
 + 
 + 
 +In case of problems ​with installer you can download full archive [[http://​files.rendering.ru/​vraypattern_for_maya/​VRayPatternForMaya-FULL-latest.zip|here]] (150mb) 
 + 
 +Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3:
 <​code>​ <​code>​
-$ cd ~/where/you/have/unpacked/the/archive +# cp workstation/maya/2013/23/x64/VRayPatternForMaya.bundle ​/Applications/​Autodesk/​maya2013/​Maya.app/Contents/MacOS/plug-ins 
-./tools/ProductNameRegistrationRegistration ​/path/to/license/file.lic+# cp workstation/maya/2013/23/​x64/​libvray_VRayPattern.so /​Applications/​Autodesk/​maya2013/​vray/​vrayplugins/​
 </​code>​ </​code>​
  
-or manually copy this file to //​~/​.config/​RDGroup/​ProductName.lic//​ like this:+Install the Maya UI files:
 <​code>​ <​code>​
-$ mkdir -p ~/.config/RDGroup+# cp ui/AEVRayPattern.mel /Applications/Autodesk/​maya2013/​Maya.app/​Contents/​scripts/​AETemplates 
-cp /path/to/license/file.lic ~/.config/RDGroup/ProductName.lic+cp ui/rdgroupVRayPattern.mel ​/Applications/Autodesk/maya2013/​Maya.app/Contents/​scripts/​ 
 +# cp ui/​rdgroupMenu.mel /Applications/Autodesk/​maya2013/​Maya.app/​Contents/​scripts/​ 
 +# cp ui/​rdgroupProc.mel /​Applications/​Autodesk/​maya2013/​Maya.app/​Contents/​scripts/​
 </​code>​ </​code>​
  
-===== OS X ===== +**NOTE**: 
- +  * Change ​the installation paths depending on your setup 
-Please make sure you always use the registration utility which is supplied ​with the particular version of the product.+  * # - means that command should be executed ​with root permissions 
 +  * Default V-Ray plugins path before Maya 2013 is  
 +<​code>​ 
 +/​Applications/​Autodesk/​maya<​MAYA_VERSION>/​Maya.app/​Contents/​vray/​vrayplugins/​ 
 +</​code>​
  
 +===== Activation on Mac OS X =====
 Open your preferred terminal application and start the registration utility: Open your preferred terminal application and start the registration utility:
 <​code>​ <​code>​
Line 123: Line 195:
 </​code>​ </​code>​
  
-This will generate ​an **//​ProductName_<​UserName>​_<​Date>​.id//​** file on your Desktop.+This will generate **//​ProductName_<​UserName>​_<​Date>​.id//​** file on your Desktop.
  
-Send this file to [[mail@rendering.ru|mail@rendering.ru]] ​(or your reseller). **Please, attach copy of you receipt or order number to avoid any delays in communication.**+Send this file to mail@rendering.ru (or your reseller). **Please, attach copy of you receipt or order number to avoid any delays in communication.**
  
 In the nearest time (usually within 24 hours) you will get an email from us (or your reseller) with ***.lic** license file attached. Save this file on your hard disk. In the nearest time (usually within 24 hours) you will get an email from us (or your reseller) with ***.lic** license file attached. Save this file on your hard disk.
Line 140: Line 212:
 </​code>​ </​code>​
  
-===== Notes =====+===== Installation On OS X Batch Render Nodes ===== 
 +Run installer and choose "​Batch"​
  
-In case of license malfunction and errors (which can be caused by disk formatting, reinstallation of the operating system ​or components replacement) you are free to address the developer at any time. Please make sure you download latest version from our forum and generate new ***.id** file. Send it to mail@rendering.ru to get your updated ***.lic** file.+or copy files manually
  
-Howeverwe reserve ​the right not to issue a new license in case of total replacement of a PC if the +Download full archive [[http://​files.rendering.ru/​vraypattern_for_maya/​VRayPatternForMaya-FULL-latest.zip|here]] (150mb)Select you Maya/V-Ray versions and copy the plugin files:
-registration request is submitted more often than once in half a year.+
  
-**ATTENTION! Please always try to email from the same email address you used when you +e.g
-purchased the plug-in. If we can’t find your e-mail address from which you sent the ID file in +<​code>​ 
-our database and there is no explanation and receipt or order number in you email, your +# cp plugins/batch/maya2012_vray22_x64/VRayPattern.so /​usr/​autodesk/​maya2012-x64/​bin/​plug-ins
-request may not be processed!** +# cp plugins/batch/​maya2012_vray22_x64/​libvray_VRayPattern.so /​usr/​autodesk/​maya2012-x64/​vray/​vrayplugins/​ 
- +</​code>​
-**Please always attach you receipt or order number to avoid any delays in communication.** +
- +
-**You don't need a license for Batch and DR nodes**+
- +
-====== Linux and Mac ====== +
- +
-Please, make sure that you've downloaded the latest version of the plug-in from our [[http://forum.rendering.ru/viewforum.php?​f=23|forum]] +
- +
-Here is an example file structure of the **VRayPattern For Maya** for Linux Mac OS X archive: +
-  * **workstation** – plugins ​for artist workstation +
-  * **batch** – plugins for batch render nodes +
-  * **ui** – scripts for Maya +
-  * **tools** – registration tools+
  
 +===== Installation On OS X DR Nodes =====
 +For V-Ray "​Distributed Render"​ node installation you only need to copy V-Ray plugin:
 +<​code>​
 +# cp libvray_VRayPattern.so /​usr/​autodesk/​maya2012-x64/​vray/​vrayplugin/​
 +</​code>​
  
 ====== Usage ====== ====== Usage ======
Line 171: Line 235:
   -In menu choose: Create -> R&D Group -> VRayPattern.   -In menu choose: Create -> R&D Group -> VRayPattern.
   -VRayPattern logo will appear. Use it to select VRayPattern.   -VRayPattern logo will appear. Use it to select VRayPattern.
 +   
 +**Quick Start** 
 +  * Create VRayPattern Node: Create -> R&D Group -> VRayPattern 
 +  * Select base polygon object, select VRayPattern and press "​Attach"​ button near "Base Object"​. Object must have UV! 
 +  * Select pattern polygon object, select VRayPattern and press "​Attach"​ button near "​Pattern Object"​. 
 +  * Press "Fit Crop Box" button. Edit crop box with "Crop Size" attribute or using manipulator with "Show manipulator tool"​. 
 +  * Press render. 
 +  ​
 ===== Parameters Description ===== ===== Parameters Description =====
  ​{{:​vraypattern-maya:​vraypattern_ae.png?​300| Parameters}}  ​{{:​vraypattern-maya:​vraypattern_ae.png?​300| Parameters}}
Line 196: Line 267:
 <​code>​VRayPattern:​ Incorrect license!</​code>​ <​code>​VRayPattern:​ Incorrect license!</​code>​
  
-If you were having Maya running while applying a license, make sure to restart Maya after it.+If you were having Maya running while applying a license ​key, make sure to restart Maya after it
 + 
 +In case of license malfunction and errors (which can be caused by disk reformatting,​ re-installation of the operating system or components replacement) you are free to address the developer at any time by sending your request for a new license key to mail@rendering.ru. 
 + 
 +However, we reserve the right not to issue a new license in case of total replacement of a PC if the registration request is submitted more often than once in half a year.
  
-In case of license malfunction and errors (which can be caused by disk reformatting,​ re-installation of the operating system or components replacement) you are free to address the developer at any time by sending your request for a new *.key file to the e-mail [[mail@rendering.ru|mail@rendering.ru]]. 
  
-However, in the case of total replacement of a computer by a new one new license is not provided more often than once in half a year. 
 ===== Installation error ===== ===== Installation error =====
  
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