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en:vraypattern-maya [2014/05/24 15:19]
anvar [VRayPattern For Maya Manual]
en:vraypattern-maya [2017/03/07 09:22] (current)
anvar
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-{{description>VRayPattern is a plug-in for Maya which works with V-Ray rendering system.}} 
- 
 {{description>VRayPattern is a plug-in for Maya which works with V-Ray rendering system.}} {{description>VRayPattern is a plug-in for Maya which works with V-Ray rendering system.}}
  
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 **[[http://rendering.ru/ru_en/vraypattern-maya.html|VRayPattern For Maya]]** allows to multiply geometry periodically without extra memory consumption. As a sample you can use any tiled geometry (or those with unobtrusive joints). VRayPattern also allows to curve geometry on any surface. The plug-in works in similar way as displacement map. However, displacement map can only use raster or vector maps of pattern to cover the surface of geometry, VRayPattern can use any of the original geometry. **[[http://rendering.ru/ru_en/vraypattern-maya.html|VRayPattern For Maya]]** allows to multiply geometry periodically without extra memory consumption. As a sample you can use any tiled geometry (or those with unobtrusive joints). VRayPattern also allows to curve geometry on any surface. The plug-in works in similar way as displacement map. However, displacement map can only use raster or vector maps of pattern to cover the surface of geometry, VRayPattern can use any of the original geometry.
 +
 +VrayPattern technology is fundamentally different from the technologies that are used in scattering. Scatters are multiplying individual objects, but pattern is actually a 3d procedural texture. 
 +The consequence of this is unique opportunity but lot of restrictions.
 +
 +The unique features include: 
 +Possibility to literally not limit duplicating of elements. 
 +Automatic deformation of objects in accordance with the shape of the surface
 +Low memory consumption when rendering.
 +
 +Restrictions related to the possibility to randomise the elements, possibility to process edges and abilities to limit an area with other tools, except for the physical cut-offs of a surface. 
 +The same goes for the preview in the viewport - unfortunately there are no other possibilities to see anything in the viewport, but to generate and assign appropriate geometry texture;
  
 The plug-in best used where large amount of geometry required, but without great accuracy. The plug-in best used where large amount of geometry required, but without great accuracy.
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-===== Activation =====+===== Activation on Windows =====
 please see: http://docs.rendering.ru/en:cerber-protection please see: http://docs.rendering.ru/en:cerber-protection
  
 ===== Installation on Windows DR nodes ===== ===== Installation on Windows DR nodes =====
 +Copy **vray_VRayPattern.dll** from //MAYA_ROOT/vray/vrayplugins// to //VRAY_STANDALONE/vrayplugins// (or //MAYA_ROOT/vray/vrayplugins//) on render nodes.
 +
 +For example, from:
 +<code>C:\Program Files\Autodesk\Maya2012\vray\vrayplugins</code>
 +to:\\
 +<code>C:\Program Files\Chaos Group\V-Ray\Standalone\vrayplugins</code>
  
 ===== Uninstall ===== ===== Uninstall =====
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 <code> <code>
 $ sudo -i $ sudo -i
-VRayScatterForMaya-x.xxx.run+VRayPatternForMaya-x.xxx.run
 </code> </code>
  
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 <code> <code>
 $ sudo -i $ sudo -i
-VRayScatterForMaya-x.xxx.run --mode text+VRayPatternForMaya-x.xxx.run --mode text
 </code> </code>
  
-In case of problems with installer you can download full archive [[http://files.rendering.ru/vraypattern_for_maya/VRayPatternForMaya-FULL-latest.zip|here]] (150mb) 
  
 Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3: Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3:
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 or copy files manually or copy files manually
  
-Select you Maya/V-Ray versions and copy the plugins:+Download full archive [[http://files.rendering.ru/vraypattern_for_maya/VRayPatternForMaya-FULL-latest.zip|here]] (150mb), Select you Maya/V-Ray versions and copy the plugin files:
  
 e.g. e.g.
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 or copy files manually or copy files manually
  
-Select you Maya/V-Ray versions and copy the plugins:+Download full archive [[http://files.rendering.ru/vraypattern_for_maya/VRayPatternForMaya-FULL-latest.zip|here]] (150mb), Select you Maya/V-Ray versions and copy the plugin files:
  
 e.g. e.g.
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 However, we reserve the right not to issue a new license in case of total replacement of a PC if the registration request is submitted more often than once in half a year. However, we reserve the right not to issue a new license in case of total replacement of a PC if the registration request is submitted more often than once in half a year.
-===== Installation error ===== 
- 
-  * Make sure Maya is not running, please double check in task manager too. 
-  * Make sure you are installing with the administrator rights (on Windows 7 right click “Run as administrator”) . 
-  * Make sure you choose right installation path. 
- 
-===== Other errors ===== 
-Please, make sure you've downloaded and installed the latest version from our [[http://forum.rendering.ru/viewforum.php?f=26|forum]] 
- 
-If this haven't solved the problem please contact us at [[mail@rendering.ru|mail@rendering.ru]], by sending description of the problem together with the following information: 
-  * VRayPattern version 
-  * OS version (including 32 or 64 bit) 
-  * Maya version (including 32 or 64 bit) 
-  * V-Ray version (including 32 or 64 bit) 
-  * Some screenshots will be useful 
-  * The scene file facing the problem (if possible) 
-====== System Requirements ====== 
- 
-__Operating system:__ 
-  * **Windows** 
-  * **Mac OS X** 
-  * **Linux** 
- 
-__Maya versions:__ 
-  * **Windows**: 2009, 2010, 2011, 2012, 2013, 2014 
-  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014 
-  * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014 
- 
-__V-Ray versions:__ 
-  * **Windows** / **Linux** / **Mac OS X**: 1.5, 2.0, 2.2, 2.3. 2.4 
- 
-__Architecture:__ 
-  * **Windows**: 32/64 bit 
-  * **Mac OS X**: 32/64 bit 
-  * **Linux**: 64 bit 
- 
-**NOTE**: 
-  * User must be able to obtain root permissions (for Linux or OS X, using //sudo//, for example) to install **VRayPattern For Maya**. 
- 
-======Installation ====== 
-===== Installation on Mac ===== 
- 
-Unpack the archive, open your preferred terminal application, obtain root permission and start 
-coping files: 
- 
-<code> 
-$ sudo -i 
-# cd ~/where/you/have/unpacked/the/archive 
-</code> 
- 
-Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3: 
-<code> 
-# cp workstation/maya/2013/23/x64/VRayPatternForMaya.bundle /Applications/Autodesk/maya2013/Maya.app/Contents/MacOS/plug-ins 
-# cp workstation/maya/2013/23/x64/libvray_VRayPattern.so /Applications/Autodesk/maya2013/vray/vrayplugins/ 
-</code> 
- 
-Install the Maya UI files: 
-<code> 
-# cp ui/AEVRayPattern.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/AETemplates 
-# cp ui/rdgroupVRayPattern.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/ 
-# cp ui/rdgroupMenu.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/ 
-# cp ui/rdgroupProc.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/ 
-</code> 
- 
-**NOTE**: 
-  * Change the installation paths depending on your setup 
-  * # - means that command should be executed with root permissions 
-  * Default V-Ray plugins path before Maya 2013 is  
-<code> 
-/Applications/Autodesk/maya<MAYA_VERSION>/Maya.app/Contents/vray/vrayplugins/ 
-</code> 
- 
-   
-====== Registration ====== 
-All iCube R&D Group plugins have the same registration procedure. 
- 
-===== Windows ===== 
-please see http://docs.rendering.ru/en:cerber-protection 
- 
-===== Linux ===== 
- 
-Please make sure you always use the registration utility which is supplied with the particular version of the product. 
- 
-Open your preferred terminal application and start the registration utility: 
-<code> 
-$ cd ~/where/you/have/unpacked/the/archive 
-$ ./tools/ProductNameRegistration 
-</code> 
- 
-This will generate an **//ProductName_<UserName>_<Date>.id//** file on your Desktop. 
- 
-Send this file to [[mail@rendering.ru|mail@rendering.ru]] (or your reseller). **Please, attach copy of you receipt or order number to avoid any delays in communication.** 
- 
-In the nearest time (usually within 24 hours) you will get an email from us (or your reseller) with ***.lic** license file attached. Save this file on your hard disk. 
- 
-Start again the registration utility with the path to the license file argument like: 
-<code> 
-$ cd ~/where/you/have/unpacked/the/archive 
-$ ./tools/ProductNameRegistrationRegistration /path/to/license/file.lic 
-</code> 
- 
-or manually copy this file to //~/.config/RDGroup/ProductName.lic// like this: 
-<code> 
-$ mkdir -p ~/.config/RDGroup/ 
-$ cp /path/to/license/file.lic ~/.config/RDGroup/ProductName.lic 
-</code> 
- 
-===== OS X ===== 
- 
-Please make sure you always use the registration utility which is supplied with the particular version of the product. 
- 
-Open your preferred terminal application and start the registration utility: 
-<code> 
-$ /Library/RDGroup/bin/VRayPatternForMayaRegistration 
-</code> 
- 
-This will generate an **//ProductName_<UserName>_<Date>.id//** file on your Desktop. 
- 
-Send this file to [[mail@rendering.ru|mail@rendering.ru]] (or your reseller). **Please, attach copy of you receipt or order number to avoid any delays in communication.** 
- 
-In the nearest time (usually within 24 hours) you will get an email from us (or your reseller) with ***.lic** license file attached. Save this file on your hard disk. 
- 
-Start again the registration utility with the path to the license file argument like: 
-<code> 
-$ /Library/RDGroup/bin/VRayPatternForMayaRegistration ~/Desktop/yourlicensefile.lic 
-</code> 
- 
-or manually copy this file to //~/.config/RDGroup/ProductName.lic// like this: 
-<code> 
-$ mkdir -p ~/.config/RDGroup/ 
-$ cp /path/to/license/file.lic ~/.config/RDGroup/ProductName.lic 
-</code> 
- 
-===== Notes ===== 
- 
-In case of license malfunction and errors (which can be caused by disk formatting, reinstallation of the operating system or components replacement) you are free to address the developer at any time. Please make sure you download latest version from our forum and generate new ***.id** file. Send it to mail@rendering.ru to get your updated ***.lic** file. 
- 
-However, we reserve the right not to issue a new license in case of total replacement of a PC if the 
-registration request is submitted more often than once in half a year. 
- 
-**ATTENTION! Please always try to email from the same email address you used when you 
-purchased the plug-in. If we can’t find your e-mail address from which you sent the ID file in 
-our database and there is no explanation and receipt or order number in you email, your 
-request may not be processed!** 
- 
-**Please always attach you receipt or order number to avoid any delays in communication.** 
- 
-**You don't need a license for Batch and DR nodes**. 
- 
-====== Linux and Mac ====== 
- 
-Please, make sure that you've downloaded the latest version of the plug-in from our [[http://forum.rendering.ru/viewforum.php?f=23|forum]] 
- 
-Here is an example file structure of the **VRayPattern For Maya** for Linux / Mac OS X archive: 
-  * **workstation** – plugins for artist workstation 
-  * **batch** – plugins for batch render nodes 
-  * **ui** – scripts for Maya 
-  * **tools** – registration tools 
- 
- 
-====== Usage ====== 
- 
-  -In menu choose: Create -> R&D Group -> VRayPattern. 
-  -VRayPattern logo will appear. Use it to select VRayPattern. 
- 
-===== Parameters Description ===== 
- {{:vraypattern-maya:vraypattern_ae.png?300| Parameters}} 
- 
-  * **Base Object** - Surface on which geometry will be propagated. 
-  * **Render Base Object** - Quick way to turn off the visibility in rendering of the base object. 
-  * **Pattern Object** - Propagated object. 
-  * **Render Original Pattern Object** - Quick way to turn off the visibility in rendering of the original object of propagating. 
-  * **Crop Size** - Size of the crop box of propagated geometry. All objects outside of the box – are ignored. Crop box also defines the repeating period of the geometry. 
-  * **Fit Crop Box** - Fit crop box within geometry saving rotation 
-  * **Height** - Height multiplier of the propagated geometry. 
-  * **Shift** - Displacement of the geometry against surface normal’s, which is covered by propagated geometry. 
-  * **Surface Renderable** - Ability to quickly switch visibility of the surface in render. 
-  * **Map. Channel** - Map channel on the basis of which the geometry will be propagated. 
-  * **Use Real World** - Work in real scale. 
-  * **Tiling U/V** - Mapping multiplier by U/V axis. 
-  * **Polygon ID From/To** - Range of polygon IDs of the surface on which propagation is happening. 
-  * **Random Segment Count** - Enables to split multiplying geometry into several parts and multiply these parts randomly on surface elements. 
-  * **Seed** - Random seed for random segments. 
- 
-====== Troubleshooting ====== 
-===== License error ===== 
- 
-<code>VRayPattern: Incorrect license!</code> 
- 
-If you were having Maya running while applying a license, make sure to restart Maya after it. 
  
-In case of license malfunction and errors (which can be caused by disk reformatting, re-installation of the operating system or components replacement) you are free to address the developer at any time by sending your request for a new *.key file to the e-mail [[mail@rendering.ru|mail@rendering.ru]]. 
  
-However, in the case of total replacement of a computer by a new one new license is not provided more often than once in half a year. 
 ===== Installation error ===== ===== Installation error =====
  
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