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en:vrayscatter-maya [2020/01/30 17:39]
anvar [Installation]
en:vrayscatter-maya [2020/01/30 18:14]
anvar [Upgrade from 2.x.x to 4.x]
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 __Maya versions:__ __Maya versions:__
-  * **Windows**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017, 2018 +  * **Windows**: 2016, 2016.5, 2017, 2018, 2019, 2020 
-  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017 +  * **Mac OS X**: 2016, 2016.5, 2017, 2018, 2019, 2020 
-  * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017, 2018+  * **Linux**: 2016, 2016.5, 2017, 2018, 2019, 2020
  
 __V-Ray versions:__  __V-Ray versions:__ 
-  * **Windows** / **Linux** / **Mac OS X**: 2.0, 2.2, 2.3, 2.4, 3.1 ( 3.00.01 is not compatible, but some nightlies like 3.05.04 are compatible), 3.3 , 3.4, 3.5, 3.6, 4.x (Next) (best performs with latest nightlies)+  * **Windows** / **Linux** / **Mac OS X**:  3.6, 4.x (Next)
  
-__Architecture:__ 
-  * **Windows**: 32/64 bit 
-  * **Mac OS X**: 32/64 bit 
-  * **Linux**: 64 bit 
  
  
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 ====== Upgrade from 2.x.x to 4.x ====== ====== Upgrade from 2.x.x to 4.x ======
  
-Version 3.x.x and 4.x now uses only one V-Ray plugin file so you have to remove old conflicting plugins:+Version 3.x.x and 4.x now uses only one V-Ray plugin file and since version 4.514 installs only a module,  so you have to remove old conflicting plugins:
   * Windows: uninstall previous version of VRayScatter For Maya using the uninstaller.   * Windows: uninstall previous version of VRayScatter For Maya using the uninstaller.
   * Linux: remove **libvray_GeomRamProxy.so** and **libvray_TexVRayScatter.so** from /usr/autodesk/maya<MAYA_VERSION>-x64/vray/vrayplugins/   * Linux: remove **libvray_GeomRamProxy.so** and **libvray_TexVRayScatter.so** from /usr/autodesk/maya<MAYA_VERSION>-x64/vray/vrayplugins/
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 the following information: the following information:
   * VRayScatter version   * VRayScatter version
-  * OS version (including 32 or 64 bit) 
   * Maya version    * Maya version 
   * V-Ray version   * V-Ray version
   * Some screenshots will be useful   * Some screenshots will be useful
   * The scene file facing the problem (if possible)   * The scene file facing the problem (if possible)
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