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en:vrayscatter-maya [2018/03/29 08:04]
anvar [Installation On Linux Batch Render Nodes]
en:vrayscatter-maya [2018/11/09 11:30]
anvar [User Interface]
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 __Operating system:__  __Operating system:__ 
   * **Windows**   * **Windows**
-  * **Mac OS X** (for Mac users: please contact us before purchasing)+  * **Mac OS X**
   * **Linux**    * **Linux** 
  
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 Please, make sure that you've downloaded the latest version of the plug-in from our [[http://forum.rendering.ru/viewforum.php?f=23|forum]]  Please, make sure that you've downloaded the latest version of the plug-in from our [[http://forum.rendering.ru/viewforum.php?f=23|forum]] 
- 
-Here is an example file structure of the **VRayScatter For Maya** for Linux / Mac OS X archive: 
-  * **plugins** – plugins: 
-    * **workstation** – artist workstation 
-    * **batch** – for batch render nodes 
-  * **shaders** – description files for V-Ray shaders 
-  * **ui** – UI files for Maya 
-  * **tools** – registration tools 
- 
 =====Installation On Linux===== =====Installation On Linux=====
 Please, make sure that you've downloaded the latest version of the plug-in from our [[http://forum.rendering.ru/viewforum.php?f=23|forum]] Please, make sure that you've downloaded the latest version of the plug-in from our [[http://forum.rendering.ru/viewforum.php?f=23|forum]]
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-Select you Maya/V-Ray versions and copy the plugins:+Select you Maya/V-Ray versions, files will be copied to the following folders according to your setup, e.g:
 <code> <code>
-# cp plugins/workstation/maya2012_vray22_x64/VRayScatter.so /usr/autodesk/maya2012-x64/bin/plug-ins/ +/usr/autodesk/maya2018/bin/plug-ins/VRayScatter.mll 
-# cp plugins/workstation/maya2012_vray22_x64/libvray_VRayScatter.so /usr/autodesk/maya2012-x64/vray/vrayplugins/+/usr/autodesk/maya2012-x64/vray/vrayplugins/vray_VRayScatter.dll
 </code> </code>
  
-Install the Maya UI files:+Maya UI files:
 <code> <code>
-# cp ui/AEVRayScatterTemplate.mel /usr/autodesk/maya2012-x64/scripts/AETemplates/ +/usr/autodesk/maya2018/scripts/AETemplates/NEVRayScatterInfoTextureTemplate.xml 
-# cp ui/AEVRayScatterTextureTemplate.mel /usr/autodesk/maya2012-x64/scripts/AETemplates/ +/usr/autodesk/maya2018/scripts/AETemplates/NEVRayScatterTextureTemplate.xml 
-# cp ui/rdgroupVRayScatter.mel /usr/autodesk/maya2012-x64/scripts/ +/usr/autodesk/maya2018/scripts/rdgroupMenu.mel 
-# cp ui/rdgroupMenu.mel /usr/autodesk/maya2012-x64/scripts/ +/usr/autodesk/maya2018/scripts/rdgroupProc.mel 
-# cp ui/rdgroupProc.mel /usr/autodesk/maya2012-x64/scripts/+/usr/autodesk/maya2018/scripts/rdgroupVRayScatter.mel 
 +/usr/autodesk/maya2018/scripts/rdgroupVRayScatterTool.mel 
 +/usr/autodesk/maya2018/scripts/rdgroupVRayScatterUtils.mel
 </code> </code>
  
-Install the V-Ray texture description file:+V-Ray texture description file:
 <code> <code>
-# cp shaders/VRayScatterTexture.txt /usr/autodesk/maya2012-x64/vray/shaders/+/usr/autodesk/maya2018/vray/shaders/VRayScatterTexture.txt
 </code> </code>
  
 **NOTE**: **NOTE**:
   * Change the installation paths depending on your setup   * Change the installation paths depending on your setup
-  * # - means that command should be executed with root permissions+  * command should be executed with root permissions
 ===== Installation On Linux Batch Render Nodes ===== ===== Installation On Linux Batch Render Nodes =====
  
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 ===== Installation On Linux DR Nodes ===== ===== Installation On Linux DR Nodes =====
  
-For V-Ray "Distributed Render" node installation you only need to copy V-Ray plugins:+For V-Ray "Distributed Render" node installation you only need to copy V-Ray plugin file **vray_VRayScatter.dll** e.g :
 <code> <code>
 $ sudo -i $ sudo -i
-# cd ~/where/you/have/unpacked/the/archive/workstation/maya2012_vray22_x64+# cd ~/where/you/have/extracted/files/to
-# cp libvray_VRayScatter.so /usr/autodesk/maya2012-x64/vray/vrayplugin/+# cp vray_VRayScatter.dll /usr/autodesk/maya2018/vray/vrayplugin/
 </code> </code>
  
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 ===== User Interface ===== ===== User Interface =====
  
- {{:vrayscatter-maya:10_vrs_user_interface.png?nolink| VRayScatter for Maya interface}}+ {{:vrayscatter-maya:user-interface-vrayscatter-for-maya.png?nolink| VRayScatter for Maya interface}}
  
   - Select objects to distribute (Mesh or VRayProxy) then select VRayScatter and press Add in «Scatter Objects» rollout. This will connect objects to the “scatterObject” attribute.   - Select objects to distribute (Mesh or VRayProxy) then select VRayScatter and press Add in «Scatter Objects» rollout. This will connect objects to the “scatterObject” attribute.
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